If/when I end up doing a MacOS port, you can have that version too as part of the deal, in case you’d rather play there. The game’s lone developer is Chris Hecker, perhaps best known for providing the smarts in Spore that figure out how your creature is supposed to walk, regardless of how many legs you give it.
I can’t say for certain right now, but I’m pretty confident I’ll be able to give you a key for activating it on Steam or your digital distribution platform of choice. Many SpyParty veterans are happy to mentor a newbie, and the wiki and the private player forums are chock full of useful tips.
3 You’ll also get the game for free when it releases on PC. Your $15 gets you access to the beta SpyParty and all the updates during the beta, access to the private beta website, which includes forums for announcements, finding games, and discussing strategies, and eventually a bug/feature tracking system. Values depends how far your in game and usually start around 15 up to 150 and more. Added required skills set needed for companions to do the quests. $15 doesn’t mean “budget game”, it means “awesome indie game” now, and that’s great for innovation and creativity. Quests in Mount&Blade II: Bannerlord can provide a range of bonuses, including renown and morale, denars, and increases to relations with NPCs. 2 I’m really happy there’s a “standard” price point for high quality indie games now, because it not only means I don’t have to think about it, but players also know what kind of experience they can expect for their money.